I guess it’s not their fault they were hired to make the art, you’re right.
But each time they get revealed, it’s just another wasted opportunity. Maybe if we only had 151 Pokemon it wouldn’t feel as bad since another card is right around the corner, but with 1,000+ and no more guarantees of a card in a generation, it’s massively disappointing.
At least we’re back to evolution RR cards so that at least the pre-evos can get some nice art.
Thats a tough one. I definitely respect their invested time and process but, unless it’s deliciously outdated WOTC era CG, I will just skip past it every time. It’s not a respect thing - it just does absolutely nothing for me and doesn’t press any buttons on a deeper level. Also, I associate it with all the stacks of bulk GC/EX/V half art cards which are 95% ghastly imo.
For ones like 5ban - I’m going to criticize it more because it’s a group of folks and not just one artist. And the art tends to look cheap versus traditional art. There are exceptions to that and I would give that credit to folks like Yoshinob or Ueda who have made it into an intentional art form and have been more successful in imbuing their work with a sense of personality.
I don’t think the CGI artists are doing art a lot of the time as much as they are just doing graphic design. 5ban is basically the role that Ken Sugimori illustrations used to have as a kind of stock image placeholder. It’s a the official Pokemon model in a cool pose with effects. The fact that 5ban artists are a team of people and that it’s not obvious shows you how any distinctive style is stripped from the design.
In contrast, if you look at some of the art contest entries that use CGI art, they are actually good. I don’t think the problem is the medium as much as the problem is that the medium is used primarily for generic-looking cards and items.
I think of CGI artists have more in common with “directors” vs traditional artists. Especially if a CGI artist didn’t literally model every aspect of a scene/character. (And usually they don’t, or it is a team process.)
“Is this card good”
Idk do you like it? Then yes it is
Phrases like “Zardy” or “Chonkachu” make me uncomfortable.
I think it’s weird that almost every card is immediately graded these days. I feel like seeing someone with a slab these days is lackluster compared to when we were younger.
Edit: Im sorry if the shoe fits i genuinely mean no disrespect to anyone.
It’s the hypebeast language and I agree, it leaves a bit of a sour taste in my mouth.
Especially when it comes from anyone who looks like they ditched flipping sneakers to ride this wave, whether they be from my gen (Z) or someone who looks like they need to focus more on their family than their whatnot stream.
With some exceptions, silver lining is that it lets you pick out who genuinely enjoyed this series and who sees it as dollar signs more than anything.
That’s the thing about CGArt - it ages differently than other art. If someone produced the Imakuni Porygon (Base porygon) today, it’d be ridiculous crap! BUT, at that time, it was not ridiculous. We all thought it was funny and dopey, but it was not dated THEN… Especially since porygon is a digital-polygon-mon shown in a computer world. Fast forward just 2 years, and the CG work in Neo blows it away…
Yet Base Porygon is still somehow so quintessential that they had it re-made for 151.
Good point about nostalgia. I think there’s an element of historic significance to it as well. History isn’t important because of nostalgia for a different time.
And then, we ARE talking about something here that is nigh 30 years old…
Not sure if this is unpopular or not but I agree with this sentiment, I pretty much dislike all of the CGI ex cards artwork. Just my preference I suppose.
It has the strongest identity and is qualitatively on par with Aquapolis and Skyridge with its clear theme direction of pyramid ruins and ancient cultures. The main reason this set consistently ranks last in polls is probably due to the duplicated non-holo rare artworks.
While Neo Genesis serves as the introductory set for the new generation, Neo Revelation is full of colours and introduces the first shinings, and Neo Destiny features light Pokémon, the first triple star rarity, and the 1st edition stamp for the last time, none of these sets possess a distinct theme quite like Neo Discovery which makes it the finest set of this era.
TRR is the ONLY ex set that has a strong selection of holos reverse ex and gold stars. The rest are all missing one or more category.
And strong is meant to be as unbiased as possible going off what I think the general public would define as strong (be it a selection of fan favorite mons, Holo pattern, etc etc)