Is this the greatest PokemonTCG bubble ever? A first-principles breakdown

The current Pokemon market is a layered phenomenon. A genuine organic demand floor exists, driven by a once-in-a-generation alignment of millennial nostalgia, peak disposable income, established legitimacy as an alternative asset class, and continued game popularity. Sitting on top of that floor is a speculative overlay: Greater Fool dynamics amplified by influencer culture and the broader societal normalization of gambling-style products. Compounding both is a supply structure that appears engineered (deliberate booster-box scarcity by Pokemon Company) and a hidden absorption mechanism (the grading-mystery-box ecosystem pulling raw inventory off the market and recycling it as gambling products). The fragility of the system is amplified by widespread participant leverage and short time horizons.

Raw singles which are desirable individual cards (desirable due to subjective appreciation of art, rarity, game impact, or other factors) come from booster packs which come from booster boxes which come from cases. some can come from promo events or other sealed products. Cases, boxes, and packs, as implied by their name (booster), are meant to boost a player of the game (PokemonTCG) which bought a deck and is chasing individual additions to boost their deck’s mechanics to win the game against an opponent.

Some singles also get chased in raw form (ungraded) for binders by collectors. others get chased for grading. graded singles (slabs) get chased for display (chase cards) or for profit (greater fool theory?). slabs have pop report, but this doesn’t say how many raw singles still exist that may be graded in the future, or say that some existing slabs may be cracked and re-submitted to chase higher grade. some psa10s may be cracked to go in a binder, with the 10 being the certainty of gem mint condition which is appreciated by certain collectors.

There is also a more recent dynamic worth flagging: a growing share of grading volume appears to be driven not by individual collectors grading their personal cards, but by businesses bulk-acquiring raw singles specifically to feed mystery-slab products, rip-and-ship livestreams, and grab-bag/gambling-style offerings. If this share is significant (anecdotal estimates from inside the industry put it above 50%, though this is unverified), it changes the meaning of pop reports entirely because they no longer primarily reflect collector activity, but a churn engine that vacuums raw inventory off the market, processes it for months, and re-releases it as gambling product to be opened and resold again.

Why do collectors collect Pokemon cards? There is the appeal to chase something difficult over time, card by card, and build a final complete collection. There is also the appeal to own rare and highly coveted items. There is the appeal of specific art, artwork, and artists. There is also the appeal to chase nostalgia as some collectors now have the disposable income to find the cards they couldn’t get as children when they first met the PokemonTCG.

It’s worth noting that these motivations don’t respond uniformly to price signals. A nostalgia-driven collector chasing a specific childhood card is relatively price-insensitive within a range and tends to hold through downturns. A completionist is somewhere in the middle. A speculator/flipper is the most price-sensitive and the first to exit on any slowdown. This matters because the composition of the buyer pool determines how resilient or fragile prices are at any given moment, and the current composition appears unusually tilted toward the speculative end.

Some collectors also get pulled into the speculation/investing side of the hobby, because during the chase of their particular collection, they may end up with doubles, or lose interest in some cards, or trade with others, and may notice some have appreciated, and use that fact to accumulate purchasing power to be able to afford the harder to acquire chase cards they desire most.

Market fundamentals

What drives price is the intersection between supply of product and the demand for that product.

For price to be moving upward either there is not enough supply to meet normal demand, or there is unprecedented demand that far exceeds any supply that is available. Given the pokemon market in its current modern form, there are signs of greater supply than other eras (supply made for the actual game mechanics and due to increased collector demand), but this supply still does not meet a seemingly unprecedented demand.

A complicating factor on the supply side is the apparent divergence between booster boxes and ancillary products (ETBs, premium collections, tins, oversized accessory items). The Pokemon Company has reprinted ancillary SKUs aggressively across roughly ten consecutive sets while leaving booster box print runs comparatively constrained. Whether this is deliberate or coincidental is debatable, but the consequence is clear: the most price-sensitive and most collected SKU (the booster box) cannot crash in the absence of an overprint, while shelf space at big-box retailers is satisfied by the flashier, higher-margin accessory products that are easier to reprint without flooding the core market.

The question then becomes: what is causing this unprecedented demand?

The current bull market (/bubble?) seems to have originated in Winter '24-Spring '25. Some plausible theories for the demand include: upcoming Pokemon 30th anniversary celebrations and sets (but why would this cause unprecedented demand for older cards/sets? Is it because PokemonTCG has lasted 30 years and therefore proves its an established alternative asset class?), PokemonTCG continues to be played and is reaching records in terms of tournaments and player subscriptions, indicating organic demand for cards for their playability (but why would older cards from older sets which are no longer accepted for legal tournament play also be increase in demand and therefore price so much?), the rise of younger people not liking the trend of everything digital/NFTs/you’ll-own-nothing-and-be-happy and this move to tangible collectibles is some attempt at fighting back, or perhaps more likely, the rise of influencer culture and gambling products in society has reached the PokemonTCG market, meaning most people are buying/investing in cards with the sole expectation of selling them later to someone else (Greater Fool Theory). A demographic cohort effect, millennials, who grew up with the original Pokémania, are now hitting peak disposable income at exactly the moment Pokemon has been legitimized as an alternative asset class, which is a once-in-a-generation alignment and arguably the strongest organic tailwind in play,

Throughout the evolution of Pokemon, the first sets had unprecedented demand for their playability and some early collecting (late 90s-early 00s “Pokémania”), and the Pokemon company/WotC printed to try and meet that demand, although many of these early cards and collections were destroyed over time and with play when the early “mania” cooled off with the children becoming older and parents throwing away collections to the trash, thus increasing scarcity and rarity.

During the cooler years after that initial Pokémania, the demand decreased significantly, and so did supply so as to not flood the market to a non-existing demand. But overtime, the Pokemon company kept improving the game mechanics, the appeal of cards, and the novelty with new artwork, functions, and originality, on top of new species of Pokemons and new videogames and anime shows.

In the last 6-10 years, interest in Pokemon began to increase steadily and (arguably) organically, with some early minor manias during the release of Pokemon Go in 2016 (which brought many interest of adult millenials back into the hobby of collecting childhood cards), the Covid era pandemic lockdowns (2020-2022), which made some adults with disposable income to not spend on trips/outdoor activities and either discover their older/childhood collections, or rejoin the world of collecting/chasing cards which could be done safely from home. The rise of prominent influencer figures joining the hobby (ie: Logan Paul, Steve Aoki, Justin Bieber, etc), record sale prices of the rarest cards in the TCG (ie: Illustrator Pikachu, 1st Ed Base Charizard), and new artworks specifically targeting older more nostalgic species of Pokemon and millennial collectors seems to have attracted many into the hobby.

The recent signs of new PokemonTCG-specific stores appearing, vending machines with booster packs and boxes in unusual places like malls and airports, people waiting in lines for hours for the release of the new set, crowds fighting for new re-stocks or new releases and emptying stores of product, and increase in market/speculation-oriented PokemonTCG social media content, on top of the unprecedented demand signals everywhere, seems to indicate we are currently (as of late May 2026) living in the greatest PokemonTCG bubble ever.

A bubble’s size matters less than its fragility. The current Pokemon market appears unusually fragile for three reasons that go beyond mere price levels.

First, participant leverage. A meaningful share of active flippers and small-scale resellers appear to be operating on credit-card float (the 20-day window before payment is due), with little to no cash buffer. This works as long as inventory continues to churn at or above acquisition price, but creates a forced-selling cascade risk if velocity slows even briefly.

Second, time-horizon collapse. The visible behavior in the market (buying a product and listing it on eBay within minutes, attempting to flip an ETB four times in a single afternoon, kids running trade-up loops at conventions) indicates that average holding periods have collapsed toward zero for a non-trivial portion of participants. Markets with very short average holding periods are structurally more volatile because there is no patient capital absorbing shocks.

Third, the grading-churn dependency. If the hidden absorption mechanism described above is real, then both raw singles prices and slab prices are partially propped up by a business model that itself depends on the continued willingness of end consumers to buy gambling-style products at a premium to underlying card value. Any slowdown in mystery-product sales propagates backward through the grading pipeline to raw singles pricing.

Indicators worth tracking would therefore be: monthly grading submission volumes (and any disclosed breakdowns of business vs. individual submissions), the spread between booster box and ETB prices for the same set, vending machine deployment rates and locations, livestream/breaker viewership and revenue trends, and retail participation signals (lines, restock frequency, secondary market premiums over MSRP).

If the working hypothesis above has any explanatory power, it should also generate testable predictions. Some that seem to follow from it are:

  • Price corrections, when they come, will be most violent in the most speculative segments (recently hyped ETBs, modern chase cards in high-pop slabs) and least violent in vintage with deep collector bases.

  • The Pokemon 30th anniversary will more likely be a “buy the rumor, sell the news” event than a continuation catalyst, with the market pricing it in for over a year.

  • Reported grading volumes are either inflated or unsustainable at current levels and should decline meaningfully in any broader slowdown.

  • The first forced sellers will be leveraged flippers, not collectors, which means the initial dump will concentrate in modern sealed and recently graded slabs rather than vintage raw.

What can we not predict from this? Timing, essentially. The Greater Fool layer can run for years if new entrants keep arriving, particularly if international demand (Japan, Korea, China, broader Asia, growing European interest) continues to expand. This only identifies what is likely fragile and what is likely durable, but cannot tell when a slowdown begins.

5 Likes

TL;DR is: Pokémon market will cool down, we don’t know when

32 Likes

Did you see the recent rudy video too

7 Likes

Not only do we not know when, we also don’t know by how much, and how long it will stay cooled off or actively cooling. Or if it might freeze forever (I fear I am pushing the metaphor too far at this point lol)

4 Likes

Is the music just slowing down, or has it… stopped? :thinking:

3 Likes

yes, it complemented some of my own thoughts nicely

1 Like

Was this written with AI?

10 Likes

Its obvious that businesses, instead of individuals, are submitting at huge volume but its seems that I naively ignored that specific idea. That businesses are likely submitting by the pallet load just for flipping through mystery products makes me wonder where are all the slabs? Thousands, even tens of thousands, make sense if you just go to a big cardshow but a million slabs being produced so often seems so very absurd to think about.

2 Likes

39 Likes

It’s an ai prompt generated from Rudy’s video, among others

Maybe I’m too old school but I don’t get what all this ai fuss is about, the content it produces is boring and uncreative :woman_pouting:

4 Likes

Honestly? That’s rare.

1 Like

Nah. I was scrolling through PokémonInvesting on Reddit and I found this:

The dominant narrative (at least on that subreddit) seems to be “within the next 5 years, cards will just be accepted as millionaires’ goods like Rolexes” and “if you invest $10k in sealed product now, you’re guaranteed to be a millionaire in 20 years”. People are selling their entire stock positions and even their cars and houses to buy cards. The level of confidence is INSANE, on levels that I haven’t seen in any asset class since 2021 crypto.

And yes, the sentiment around cards right now seems even more bullish than the sentiment around AI. There’s a good chunk of people calling AI a bubble. The sentiment around cards ranges from “this is the new normal” to “this is just the beginning” when looking at boxes being $250+ on release.

3 Likes

not really, but curious that it triggered you enough to leave that sort of comment

wake me up when pokémon market pulls a cs2 skins may 2026

Rudy’s thoughts on the Pokémon market after going to Collect-A-Con

3 Likes

Ai was a mistake, nobody will read that novel op

Edit, after looking at your post history, doesn’t necessarily have to be ai but still too long

To get to the core: tldr, markets are cyclical including pokemon, boom and bust, it is not rocket science. Prices go up during boom, prices come down during bust. Higher price floor after each cycle

2 Likes

ok rudy

1 Like

The biggest bubble is the constant bubble blowing babies saying everything is a bubble.

19 Likes

I’d say (at least at this point) there’s WAY less people calling cards a bubble compared to the amount of people calling AI a bubble. The general sentiment on cards right now is overwhelmingly bullish, on levels unseen in any asset class since 2021 crypto.

(I disliked that post because I despise those $500+ Mystery Packs).

This explains a lot. Rudy, at the same time, knows everything and nothing.

3 Likes