Interesting texture artifacts on moderns SIRs

So I was examining my PSA 10s with a black light, as a normal person does, and I noticed some brightly glowing patches on my Garchomp and on my Umbreon VMAX. Alarmed (!) I examined under a jewelers loop (which we all have in our pockets) and saw that there was no damage, and color was intact.

But it appears the texture was applied slightly sporadically in these areas. I found this kind of interesting and cool, like the card’s own fingerprint.

Has anyone else seen this on modern textured cards?

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Chomp examples

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I always considered stuff like this as surface imperfections but interesting that it might be identifiable info due to being unique imperfections during production.

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Curious how PSA sees it. Obviously not enough to detract from a 10 as it’s not damage :man_shrugging:t2:

Kind of like when the wrong texture is applied to a card (this is a less extreme example) which I know CGC will label an error card

I bet this is relatively common on textured cards but most folks aren’t as nerdy as I am about this stuff so will never examine with a black light :sweat_smile:

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Does PSA even, at this point do we even know? I’ve heard 15 - 30 seconds / card in multiple interiews (for what that’s worth). Think they’re really processing blacklight damage within that amount of time? Wild to think about.

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Would you consider this damage?

There is no actual damage to the card it’s basically texture…goofiness from the UV ink?

This is probably more equivalent to like a print line or holo line?

Psa does factor surface errors into the grade and cards with incomplete texturing from manufacturing will be scored lower if it isnt pronounced enough to be an error. In general, it is seen as surface damage/imperfection.

As far as variability of texture width, thats a bit more vague and nuanced.

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yal give psa a lot more credit than they deserve

I see. So this is essentially a surface imperfection but since it’s basically invisible to the naked eye it didn’t detract enough to lower the grade.

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Ok reading a bit more about this, PSA will detract for entirely missing texture or large texture shifts typically.

Which doesn’t really apply here so I suppose this is more common than initially thought with heavily textured cards.

I have bought and sold this card three times finding the ‘right‘ 10 for me with no lint in case and good centering, so if the only imperfection I can find requires a black light I think I take the W there :joy:

Says the cgc shill. /s

cgc gets no premium for their service lol

Psa would have you (and clearly does have many) thinking they are without flaw

Dont get me wrong, ill never trust psa to get things right multiple times in a row on the same card and the 10 markup is a consumer delusion. Cgc had some good things going for it except all their larger scandals and direction changes. They are all deeply flawed and i woupdnt expect otherwise with 30second per card.

This looks like the UV texture simply not being applied or cured correctly. It’s called bridging:

Bridging is a phenomenon that is created when the varnish or coating is not applied properly and causing a distorted appearance and loss of the visual effect.

Paul

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Thanks! That helps!

Do grading companies only detract for this kind of thing if it is noticeable under normal lights/detracts from the eye appeal?

Apologies, but I’m not a grader. My assumption would be that if it’s distracting, it would probably limit the grade, though.

Paul

Makes sense. These are both already graded 10s so clearly it’s not too noticeable haha. Thanks!

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Seeing the texture so close is so cool

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Agree! You can see all the little imperfections and character in the cards.